If you are attempting to create music, whether you compose,
improvise, or whatever, you probably don't want it to sound exactly
like something else. If you wanted to write a song exactly like
stairway to heaven you'd have a hard time because "write" in this
case suggests compose, and when it already exists you can't use
the exact lyrics and melody and refer to it as composing. What follows
is for those who wish to compose something that is not exactly like
their favorite song, although it may have similarities in music
theory. Much of it is applicable to any style and any instrument.
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has a form for questions or comments.
Supposing you are familiar with pitch and rhythm and
other music fundamentals you should also understand what a scale
is. It is no more than a group of notes in the 12 semitone octave,
usually 5 to 8. These notes repeat every octave because the same
note in different octaves is considered equal. If you read something
about harmonics this may make more sense. Something to keep in
mind is that the scale is determined by what is left out rather
than what is in the scale, and to understand this simply compose
a riff using all 12 notes. Then remove 5 notes from the scale
one by one. The leaving things out method applies to timing
as well and even tone and expression. A string bass as well as
scores of other instruments will show you that you can play semi-semitones
(called quartertones?) and fractions of those as well. The semitones
are the temperament. Those are left
out, except momentarily when you use a slide, bend, or similar
technique, in most likely everything you've ever played. There
are classical pieces composed with them, some vocal ones for example,
as well as the lesser known indian and arabian scales. If you
do experiment with this you may find you don't like these less
distinct notes at all and they sound out of tune. If you've ever
liked anything you used to hate remember that this is definitely
an acquired taste. An even worse sounding temperament is to use
every other key on a keyboard making it an even or whole tone
"scale". This says something about the nature of sound, things
that predictably ascend in pitch are just less musical, and even
the major and minor scales get predictable to some degree. To get the finer gradations is pitch you will have to
be clever. Some digital keyboards will do it easily just by setting
keyboard tracking to pitch and tuning it halfway higher. An analog
modular can do it but be careful if you adjust the tuning calibration
on an oscillator because it may not be accurate without testing
equipment. If you sing do try singing with the keyboard while
playing these more delicate notes.
Often more important than pitch is timing.
Rhythm is also an art of leaving things out. If you have a drum
machine programmer try playing a simple steady bass drum every
sixteenth note with nothing else. It's pretty annoying, but it
doesn't grab your attention or make you want to dance. If you
can, remove a few notes randomly from the looping drumbeat. Instantly
it should have more character. Hip Hop style rhythm has a pretty
familiar loop, but it's not the same kind of predictability as
a club beat, the difference is what is left out, or you may just
call it timing.
As a tune progresses it usually has a system,
but if it's too systematic you'll be surprised to find it is easier
to get tired of it. Entertainment relies on variety but the "it's
what you leave out" factor comes into play too. If you always
used all the normal frills of repeating choruses and long solos
in every piece and made every second full of intense numbers of
layers you might find you lose interest in something the complexity.
It can lack the "hook", the part of a song that sticks with you
because it is memorable and provokes emotion. If you've listened
to thousands of hours of songs in many styles you'll see that
there are some repeating patterns of intro,
verse, chorus, bridge, and so on that techno, dance, country,
or classical music can have in common. To some degree it doesn't
matter what the structure is as long as the content and style
are in the right place or however you want them to be. If you're
working on electronic music and you make some loops you like and
different parts that you don't know how to connect it all together
it might be best to just make a "verse chorus verse" out of them
as an experiment to get a feel for what structure and progression
is all about.
Musical expression has a limited number of basic
tools like the chord, the arpeggio, and the trill. It's not usually these
tools that make a style of music because they are fairly universal. Patterns
like chorus and verse are more a part of style but even these obviously
infest many musical worlds.
Should you find yourself trying to compose something with
a particular style, in a genre, or similar to another piece remember
that it doesn't have to have a similar structure. What makes something
a "style" is it's characteristics of structure tone timing and many
others and even then you can usually just skip one of these and still
stick to the style. Let's say you wanted to try some 50s rock and
roll with a synthesizer. You can still use the same synth tones, you
just have to copy the guitar and bass timing and licks or make up
some similar timing and licks. You could study the music textbooks
to find out what characterizes this style but if you're in the business
of creating original music, and a whole original style, you need practice,
so you should do it by ear. Listening to diverse kinds of music and
then trying to emulate the characteristics is great practice. Hopefully
you will find a new level of musicianship that you didn't know existed
when you listen closely to some 50s guitar, some modern bluegrass,
or anything that you're not accustomed to listening to. TECHNO BOLOGNA The synthesizer originally sparked interest with people
who played traditional types of music, jazz, classical, rock and roll
and the like. When it came to sequencers and effects however it seems
to have quickly turned into a dance craze. You may not like the idea
of dance music but it is widespread through many mediums and works
on the principals everything else does. Techno music as a style is
non acoustical and high speed. Often it can still be put in musical
notation, which means it still has 12 semitones in an octave and keeps
a predictable rhythm. Commonly it is in the major/minor scale and
the different loops stay in key. The loops usually seem to change
over time but this can be some audio effect with a low frequency oscillator
controlling it. Techno can be completely analog. To get the long sets of notes that have the feeling of a
chord, which is called an arpeggio, digital arpeggiators are used.
They are built into most digital synths or found in rare midi processors.
It can of course be done through a computer as well and this method
can give you a large amount of flexibility. A lot of hopping between
two octaves or using fifths makes that really focused funk or rock
sound like a slap bass. Techno can easily have verse and chorus and there are many
recordings with vocals but the standard is to stick with a morphing
style. The song starts with a few layers and builds up bursting into
a climactic chorus that lasts till the outro of the piece. Another
part that comes along once in a while is a rest from the rhythm where
some pads and samples keep the timing and focus on the melodies. TRANCE PANTS Trance music sticks to slicker less harmonic tones than
techno and is often slower. Another factor is it's connection to rhythm
and blues or soul which often appear as samples tuned to the music.
This may even use a pentatonic blues scale. To get the kind of drum
timing they use you have to look really closely at each note's placing,
often the beats come in twos (beat beat -beat - beatbeat -beat beat).
Trance that uses analog is probably rare. Drum and Bass HYPNOSIS D&B sticks to some basics and often thrives on complete
repetition. One wonders if it is intentionally so in order to produce
a more trance like state. 45 to 72 beats per minute are said
to produce this, and evens a shaman said something around 60 bpm was
used for lucid dreaming. This of course applies to trance music too
but often it doesn't keep up the repetitive beat. Despite it's
name drum and bass it has many layers on top of the smooth bass line.
Drum and bass can use the same types of things as techno but also
has more pad or string sounds using drawn out notes in the background. INDUSTRIAL FUSS Industrial music has a real history spanning america and
europe. Early industrial had hard treble sounds and a more minimalistic
approach. Now it's gotten faster and more like the machines that the
name suggests. Often the loose rules of harmony are broken and it
will employ scaleless riffs and toneless noises. There are also moments
of harmony and standard musical notation, especially if guitars are
involved. Industrial often has many formats often breaking into songs
with vocals and those more instrumental with samples. Those
with vocals often follow a rock and roll format of verse and chorus
but there are many deviations that can be implemented in this. Theoretically
industrial could be done all analog. DJin If you're an electronic music fan you've heard some dj remixes
or compilations. DJin has a variety of styles associated with it like
garage, dub, house, breakbeat etc. It would be interesting to try
to make a DJ styled album but use acoustic instruments, synthesizers,
and your own voice. To get a mix like DJ Shadow put down some drums
like those heard in slower rap records and use some slow riffs. Combining
major and minor chords will get that kind of ballad piano or organ
sound. Fat Boy Slim is more breakbeat or dance oriented with some
simple funk melodies. The records that are made for DJs, rather than
those by them, often have just some minimalist loops but these can
have really unique sounds, especially those designed for specially
for bass speakers. Trip Hop is sort of like hip hop with a club
DJ. FUNK Analog synthesizers made a mark in the funk world and fueled
all things "phunkadellic". They were used for the octave slapping
bass lines, the funny wah wah riffs and even the vocordered vocals.
There are obviously as many styles as people care
to make names for but it's good practice to learn about the basic
popular kinds. Hopefully this list can be added to and expanded
to fit most of them. In the end when it comes to genres and music
theory you should practice just like you practice playing. Once
you're good at scales practice composing with chords, once you're
good at techno practice composing a blues solo. Many of these skills
are universal.
I Just found these quarter tone
symbols at http://www.dolmetsch.com/musictheory7.htm#quarter
!!! The eighth-tone is measured
at 24-25 cents (or, for example, in Turkish music a Pythagorean comma).
Quartertone
Accidental Signs
3/4 tone flat
1/4 tone flat
1/4 tone sharp
3/4 tone sharp
While experimenting with his
violin in 1895, Julian Carrillo discovered sixteenths of a tone, i.e.,
sixteen clearly different sounds between the pitches of G and
A emitted by the fourth violin string. Because there are six
whole tones in conventional tuning to the next octave, a musical scale
made with sixteenths of each tone has 96 different notes or pitches.
In contrast to this, the scale made with half-tones has only 12