|
Getting Started:
press any key to skip the intro scenes. Press enter to begin a new
game imedately. To see the controls click the buttons below the setup
button. To change a key, click it's button, click set key, and press
any key.
| left right forward backwards
: move in a direction |
| target : this will target the nearest enemy if your character
has target set to 1 [see setup] |
| trick shot : this will use
a trick shot or special attack and does the same as the middle mouse
button. Note that you may not fire for a short period after using
it. |
| fire : this is always the left mouse button |
| jump : the > key lets
you jump a little to get out of spots where you're stuck. |
| view teams : INSERT key, will show you 4 lines each representing
a team [see teams] |
if you get the red "press enter" message you can go to the
next area by pressing enter. Pressing Q at any time will restart the
current level. This is especially important if there is a bug and an
opponent is out of reach. Press Q whenever you can't pass a level or
when you are killed.
Teams:
There are four possible 'teams' but 2 should always be available. At
the start you can see 4 lines, some of which may be empty. The top line
should have your character listed first. The teams are in this order:
| Lion : this is your team
no matter which character you are. Dont attack those on line 1,
they will help you. |
| Scorpion : this is the team you must eliminate, so attack all
characters on line 2. |
| Falcon : Falcon will attack
other teams but you do not need to beat them to win. |
| Wild : Wilds will attack other teams and eachother. You must eliminate
all wilds so attack all those on line 4. |
Setup:
Click the setup button at the beginning title to alter the games setup.
 |
This is the setup screen.
It lists characteristics for each character. Move sets the speed
a character can move, delay sets the delay between shots etc.
The ones marked AI only effect computer controlled players, AI
trick is how often the AI uses a trick shot, AI turn is how fast
an AI turns.
If a setting has a limit of 0-1 then it is like an on off switch.
0 =off 1= on
|
| 1 . This arrow button goes to the teams setting screen,
see that below. |
| 2. These sliders control the various settings, click
and hold to alter the value. You can also left and right click the
name to increment the value. |
| 3. These are stages 1-5, they can be set to different
levels. Each character can have different settings on different levels.
Vona could for example get a faster shot time each level. A character's
settings don't matter if they are not present in a level. |
| 4. Here is where you select which character you are
editing.Remember that it also matters which level you have selected.
If you don't select a level or character they are set to the first
ones. |
| 5. Click here to start the game AND save your changes
to the file. |
 |
By pressing the arrow button you go to this screen. The
four teams are listed here with 8 slots for each. [see teams above.]
|
| 1 : These grey square are places where you can put the
character icons. The first row is the team for you the player. Place
your character at the first top left square. |
2. These are character icons, click and drag them onto
the square you want. If some are hidden pass your mouse over those
on the bottom.
If a character is not on a grey square they are left out of that level. |
| 3. The team names match the 4 lines displayed in the
start of a level, [see teams above.] |
| 4. Don't forget that settings for each level are different,
at default it is level 1. |
|
5. The Level slider is important, it selects which place
the level occures at. They can all be the same if desired. Levels
are marked 0-4
0 : Ghost Town
1: Naval Marina
2:Psychotronics Lab
3:CourtYard
4:Mr. Death's Resort
|
|